Cards in your hands in 7–14 working days — not three months, a container and a customs broker.
Whether you're building a trading card game with its own stat system, producing player cards for a sports club, or printing a collectible set for a launch, we handle the whole thing: cards, tuck boxes, finishing and assembly.
The reason people come to us instead of an offshore factory isn't price. It's that you can print fifty decks instead of fifteen hundred, see a real sample in days, and talk to the person actually running your job.

A stat-based trading card game where every card carries four rated attributes, full-bleed character artwork and a heavy foil-look title banner. Produced with a rigid two-piece presentation box and a slimline tuck box for the deck itself.
The setup you'd use for a collector's edition alongside a standard retail version. Read the case study.

A 52-card deck with custom suit symbols in place of the usual pips, a printed tuck box and a folded rules booklet. Physical merch for an indie studio's Steam game, with a QR code on every card back.
Short-run merch for a game studio — and we scanned the QR code off the printed card before the run shipped. Read the case study.

120 cards covering competitors, referees and players, on 300gsm with gloss laminate both sides, supplied loose and wrapped into sets ready to hand out on the day.
Seven working days from approved artwork to delivered cards, for an event date that couldn't move. Read the case study.

Double-sided player cards for two club teams. Action photography on the front with squad number and season, and a stats panel on the reverse covering throwing and batting hand, position, season highlights and a personal fun fact.
Short-run club work is exactly the kind of job overseas factories won't quote on. We will. Read the case study.

A 60-card retail family game with dual-ended card faces so the card reads correctly whichever way a player picks it up, colour-coded borders by card type, and a printed tuck box with the full rules summary on the reverse.
Retail-ready: cards, box, rules panel and finishing, all in one run. Read the case study.

Two 55-card decks in a single double-deck tuck box. A proven format you can drop your own game into — cards and box already sized, tested and printed.
Skips the part where you work out whether your game fits the box. Read the case study.

A 40+ card educational deck for ages 2–4, colour-banded by activity type so parents can find what they need fast. Supplied in a printed tuck box with a matching outer sleeve.
Proof that card printing isn't only games — decks work brilliantly as products in their own right. Read the case study.
Card sizes. Standard poker (63 × 88 mm), bridge (57 × 88 mm) and tarot (70 × 120 mm), plus custom sizes if your design calls for it. Free card templates and artwork specs are available for all three.
Card stock. Most decks run on 300gsm. Black core is available where you need opacity — essential for any game where a card held up to the light could reveal itself.
Finishes. Linen texture for shuffle feel and glare reduction, smooth matt, or gloss. Rounded corners as standard.
Packaging. Printed tuck boxes, rigid two-piece boxes, shrink wrap, and full assembly if your product includes boards, tokens or a rulebook.
Not sure what to pick? Tell us how the game will be played — how much shuffling, how much handling, whether it lives in a bag or on a shelf — and we'll recommend the stock.
We're indie-friendly. We print single prototype decks for playtesting right through to full production runs, and we'll tell you honestly where the cost breaks fall so you can choose a quantity that makes sense.
Most card orders take 7–14 working days once artwork is approved. You'll get a clear timeline before we start.
Compare that with the usual offshore route: a 500–1,500 unit minimum, three to six months of production, then weeks on a ship, plus customs clearance. For a first print run or a crowdfunding campaign fulfilling to Australian backers, printing with us is usually faster and less risky, even where the per-unit price is higher.
Start from our templates. Free card templates and spec sheets for poker, bridge and tarot, with bleed and safe-area guides already set up. Each size comes as a template PDF, a 300dpi PNG and a one-page spec sheet.
They also cover the aspect ratios to use if you're generating card art with Midjourney, Flux or ChatGPT — which is where most files go wrong before anyone opens a template.
You don't need print-ready files to start a conversation. We check artwork, flag bleed and safe-zone problems, and help get files press-ready — this is one of the most common things we help with, and it's not a hassle.
If you already have a template you're working to, send it through and we'll confirm it against our specs before anything goes on press.
Yes. Prototype runs are a normal part of what we do, and we'd rather you test a real deck than commit to a full run on a guess.
We produce through facilities in Melbourne and Auckland. Which one runs your job depends on the order size and what's on the floor at the time, and we'll tell you which before you commit rather than after. Either way the cards are couriered to you, not shipped in a container.
Tell us what you're after and we'll advise on what's achievable in the run size and budget you have.
Yes — talk to us early about it, because randomisation affects how we set up collation.
You do. We print it; we don't claim any rights over your game or your files.
Tell us your card count, size, quantity and finish — or just describe the game and we'll work it out with you.
Request a quote